Oryginalnie napisane przez devra
(Post 2413076)
onDangerGoto $nlineoflabel:danger$
:danger
setNoFollow
setLootOff
resetKill
sayMessage no plz
IfTrue ($myz$#number=#8) Goto $nlineoflabel:neardp$
IfTrue ($myz$#number=#9) Goto $nlineoflabel:run1$
IfTrue ($myz$#number=#10) Goto $nlineoflabel:run2$
:run2
move 32669,31624,10
move 32668,31625,9
:run1
:door11x
move 32658,31644,9
sayMessage exiva > 82 92 7F 9D 7B 09 33 18 01 01
waitX 1
sayMessage exiva > 11 00 83 FF FF 41 00 00 99 0B 00 92 7F 9D 7B 09 32 18 01
move 32658,31647,9
IfTrue ($myy$#number>=#31645) goto $nlineoflabel:door12x$
gotoScriptLine $nlineoflabel:door11x$
:door12x
move 32655,31654,9
sayMessage exiva > 82 8F 7F A7 7B 09 33 18 01 01
waitX 1
sayMessage exiva > 11 00 83 FF FF 41 00 00 99 0B 00 8F 7F A7 7B 09 32 18 01
move 32655,31657,9
IfTrue ($myy$#number>=#31655) goto $nlineoflabel:end1x$
gotoScriptLine $nlineoflabel:door12x$
:end1x
move 32655,31669,9
move 32655,31669,8
:neardp
move 32681,31684,8
move 32681,31686,8
closeConnection
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