![]() |
Update róźdzki
Mam pytanie czy te różdzki dla drutów i sroków bedzie mnial każdy chodzi mi o to czy one sie pojawią w eq czy bedzie je trzeba zdobyć ?? czekam na odp.
|
Na pewno trzeba będzie je zdobyć, to by było dziwne, gdyby nagle się nam coś pojawilo w eq. Ciekawe co by było jak byś np. cap nie miał ;)
|
Równiez bedzie mozna kupic w sklepie :P
|
Cytuj:
|
Najdorższe czary będą droższe o 4 razy a sama mana będzie sie o 4 razy szybciej odnawiac. Paccowi 2 mana na 2 s. 8o 8o
Ale dla Facc sądze ze jedna na 2. |
^^
A na czary spontaniczne też będzie trzeba mieć więcej many? Tak wogóle to z różdżkami spoko, ale z tą mana... Trzeba będzie więc mieć 35lvl na SD o ile się nie myle. Naszczęście już dobiłem :]
|
z listu do tortura:
Revised Magic System There are many changes to be tested, where to start? a) Magical spellwands The currently existing spellwands were given a new name, outfit and functionality and are designed to especially support young sorcerers and druids on their way from low level to mid level. Below you will find a list of what each wand does now: Golden Wand -> Snakebite Rod (Druid, min level 7, type poison, avg damage 13, 2 mana) Conjurer Wand -> Moonlight Rod (Druid, min level 13, type energy, avg damage 19, 3 mana) Wand of Might -> Volcanic Rod (Druid, min level 19, type fire, avg damage 30, 5 mana) Wooden Wand -> Quagmire Rod (Druid, min level 26, type poison, avg damage 45, 8 mana) Elven Wand -> Tempest Rod (Druid, min level 33, type energy, avg damage 65, 13 mana) Blue Spell Wand -> Wand of Vortex (Sorcerer, min level 7, type energy, avg damage 13, 2 mana) Red Spell Wand -> Wand of Dragonbreath (Sorcerer, min level 13, type fire, avg damage 19, 3) Green Spell Wand -> Wand of Plague (Sorcerer, min level 19, type poison, avg damage 30, 5 mana) Yellow Spell Wand -> Wand of Cosmic Energy (Sorcerer, min level 26, type energy, avg damage 45, 8 mana) Ritual Wand -> Wand of Inferno (Sorcerer, min level 33, type fire, avg damage 65, 13 mana) Crystal Wand -> No function yet Now, how do they work? They are similar to how bows function - you simply place them in your hand, target an enemy on the battlelist and the wand will automatically fire, at the same time consuming a small amount of mana per shot as given in the list above. The mana used for the spellshooting will count towards your magic level. The wands work at different ranges - some require going rather close to the enemy, some will allow you to leave a safe distance between you and your foes. They are onehanders, which means that you can carry a shield at the same time. The damage is a fix value, not dependant on level or magic level. However, each wand has a level restriction and a vocation restriction, as also given in the list above. If you try to use a druid's rod as sorcerer, attacking will simply turn out as a fist attack and vice versa. Please also check whether the immunities of different monsters against the damage type of the wands work correctly, meaning that if you use a poison wand against a monster which is immune to poison, the wand should not inflict any damage - and so on. There are two NPCs who give away all wands for free during this test - Sigma (Thais crossroads) and Omega (Edron castle entrance). Please behave reasonably and don't block these NPCs (there are no secret functions whatsoever, they simply hand out wands/rods and that's it ), allow each of your fellow tutors to obtain these items. I'm sure that most of you have a low level character somewhere on the account, please take some time and actually try out how it feels to hunt with these magical weapons as a low level sorcerer or druid and leave some comments for us. |
@Druidomen: chciałbyś.
@inni: poczekajmy na update, na parę oficjalnych informacji, bo inaczej temat zamieni się w jedno wielkie spamowisko "ja usłyszałem to", "a ja usłyszałem tamto"... Dyskusja o tym, czego nie ma - trochę bez sensu. Poczekajcie jeszcze trochę, ok? :) edit: A jak co, to zapraszam raczej do newsa, żeby tam sobie pogadać o update. |
Wszystkie czasy podano w strefie GMT +2. Teraz jest 22:04. |
Powered by vBulletin 3