Light Healing (minimum 10):
(Level * 2 + Magic Level * 3) * 0.33
Light Magic Missile :
(Level * 2 + Magic Level * 3) * 0.2
Force Strike:
(Level * 2 + Magic Level * 3) * 0.33
Intense Healing:
(Level * 2 + Magic Level * 3) * 0.58
Energy strike (minimum 10):
(Level * 2 + Magic Level * 3) * 0.55
Heavy Magic Missile:
(Level * 2 + Magic Level * 3) * 0.4
Ultimate Healing (minimum 250):
(Level * 2 + Magic Level * 3) * 2.7
Ultimate Explosion (minimum 250):
(Level * 2 + Magic Level * 3) * 3.0
Great FireBall:
(Level * 2 + Magic Level * 3) * 0.65
Explosion:
(Level * 2 + Magic Level * 3) * 1.0
Energy Wave:
(Level * 2 + Magic Level * 3) * 2.33
Sudden Death:
(Level * 2 + Magic Level * 3) * 1.65
Berserk:
(Level * 38.5) / 10
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