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stary 17-06-2007, 16:25   #5
Hasret
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Tutaj mam wiadomość która została wysłana na forum na tibia.com
> I and my 2 knight friends has made some test:
>
> 1) me lvl 154 mlvl 77
> 1b) lvl 151 mlvl 77 )morting dmeons without ms is
> not a good idea ;p)
> 2) knight lvl 159 sword skill 102 - sov/avanger
> 3) knight lvl 115 sword skill 93 -avanger
>
> In this stats I werent couing my misses (when
> creature moved) but knights poofs/armor hits was
> counted.
>
> What was we killing?
>
> a) Dragon
>
> 1) 7 vis hits - 8 vis with my aiming problem
> 2) 7 mele hits
> 3) 8 mele hits
>
> Here the number of hits is almoust the same but as
> for drag whihc should be killed rather easily at this
> lvls is ok
>
> b) Dragon Lord
>
> 1) 13-15 -> avarage 14 vis hits
> 2) 8-18-23 -> avarage ~19 mele hits
> 3) 18-22-25 -> avarage 21 hits
> Here we can see that in avarage sorc is faster so its
> ok.
> duno waht about heling its random depends if dl is
> angry or not ;p
>
> c) Poi monsters... they have to have really high
> armor because there when I was vising and they was
> meleing I was geting more thatn half of the exp per
> creature.
>
> d) Demons
>
> 1) 20 sd, 3 bp mf (up down strategy, I was using ms
> that is why so much mana was wased, If I would be
> doing it woithout ms I would use ~20 vitas = 3,2k
> mana) but on normal server I doubt tht it would be
> clever to risk death for saving this 1-2k gp.
> 2) - hard to say only mele was rather veeeery slow,
> with exori gran it has been killed but its hard to
> say what was the costs after first trying mele like
> 1-2 min with small effect.
> 3) 21 uhs, 2 bps mf - he was casting exori gran
>
> so for knight to solo a demon wit mele only is
> very hard close to immposible, but when he/she is
> doing grater exori its not so bad... but it takes
> some time to do it.
>
> e) hero
>
> 1) 12 mort (13 with 1 miss), 2 gran
> 2) 22-25 mele hits 1 uh (avanger), 13 (sov)
> 3) 15 hits 1 uh (avanger), 18 (sov)
> 4) knight lvl 123 with sword skill 93 and sov has
> joined to the tests: 13 hits - 0 uhs
>
> f) frost dragons
>
> 1b) 11-13(x4) -> avarage 12,5 vis, 1-2 exura gran
> 0-1 exura vita (+vis which I miss 0-1 per drag
> avarage)
> 2) 10-13-15 (6 counts) -> avarage 14 hits 0-2 uhs
> 3) 9-13-18-20 -> avarage 18 0-1 uhs
>
> usually knights loose 200-500 hp per such drag...
> while sorc has to stay in front of it and take the
> wave demage too (I was once red).
>
> We have to remember that this test are not so
> accurate
> only 1 -3 creatures was killed so statisticly it
> shouldnt be counted as very good avarage.
>
> - conclusions - now the vocations are more
> balanced than before (previous update version), I
> dont have any data about avarage killing costs, hits
> is for paladin. As we see still sorc hunts are more
> expenisve than knights but in the same time sorc can
> kill creatures faster. So for me the demage balance
> is ok. But we still should remember that vocation
> balance is not only the demage, its hp, cap too. Sorc
> at my lvl can stand 2 dls, knight 6 - so hunts for
> knights are much safer/not to mention that while
> kicked sorc dies in 99% of cases and knight if only
> had marked atack will conttiune doing it after being
> kicked). One of the strongest sorcs spell - sd is
> doing simmilar amount of dmg to exori gran (comparing
> sd damge of sorc at lvl 154 with mlv 77 to knights
> exori gran at lvl 159 sword skill 103). My
> avarage sd is 450-500, knights avarage exori
> gran 400-450. And we should remember that to make sd
> rune is 880 mana needed and to cast exori gran 320
> and can hit multiple targets...
(....)


Wiec jak widac nie bedzie tak zle chyba :>

Kod:
Lukrecja  	Hasret, jak mozna tak ordynarnie kopiowac rzeczy z innych stron? >_< W dodatku ja to napisalam =x.
Niech pomyślę ... tak!
ja tu gromadze info o update mysle ze dobrze
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