08-04-2008, 18:05
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#54
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Użytkownik Forum
Data dołączenia: 16 08 2006
Posty: 59
Stan: Na Emeryturze
Profesja: Paladin
Świat: Danera
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Cytuj:
Oryginalnie napisane przez Sir_Piapi
* Normal Health Potion: 45 gp (before 50 gp)
* Strong Health Potion: 100 gp (before 110 gp)
* Great Health Potion: 190 gp (before 250 gp, however, also the average healing of this potion was slightly reduced from 600 to 500)
Ultimate Health Potion
for knights of level 130 or higher
costs: 310 gp
restores on average: 750 hit points
Great Spirit Potion
for paladins of level 80 or higher
costs: 190 gp
restores on average: 300 hit points & 150 mana
Finally, we have adjusted several creatures concerning loot, hit and experience points, armor, speed, attacks etc., e.g. all djinns yield more experience points and loot now, the hit and experience points of vampires were raised.
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Nie no spoko tylko szkoda że dla maga nic nowego.
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